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Fundamentals of Java™: AP* Computer Science Essentials, 4th Edition

Kenneth Lambert, Martin Osborne

  • {{checkPublicationMessage('Published', '2010-01-06T00:00:00+0000')}}
Starting At $84.95 See pricing and ISBN options
Fundamentals of Java™: AP* Computer Science Essentials 4th Edition by Kenneth Lambert/Martin Osborne

Overview

Fundamentals of Java™: AP* Computer Science Essentials, Fourth Edition covers all of the AP requirements for Computer Science Exam A. By taking a multilevel approach to teaching Java, this text is suitable for a wide range of students, from beginners to those ready for advanced data structures. Since it is non-software specific, it can be used with any Java program compiler, including Borland, Sun Microsystems, Symantec and others.

Kenneth Lambert

Kenneth A. Lambert is a Professor of Computer Science at Washington and Lee University. He has taught courses in almost every subject area related to computer science and has published several popular textbooks related to introductory programming and data structures in C++, Java™ and Python™. He is the co-creator of the BreezySwing framework and is the creator of the breezypythongui framework.

Martin Osborne

Martin Osborne has been a Professor of Computer Science at Western Washington University since 1977, and various courses at all levels of the curriculum. He has coauthored four books with Ken Lambert, and has presented numerous papers and workshops on teaching object-oriented software development at national and regional conferences.
  • Updated to map to the latest AP* Computer Science Exam A exam objectives.
  • Provides a comprehensive introduction to computer science with programming.
  • Covers basic programming and problem solving, data and information processing, object-oriented programming, and recursive programming.
  • Previews advanced topics such as stacks, queues, sets, and maps, complexity analysis, graphics, image processing, GUIs, networking and concurrency.
  • End-of-Lesson activities for student reinforcement include Review questions, Projects, and critical-thinking activities.
UNIT 1: Getting Started with Java.
1: Background.
2: First Java Programs.
3: Syntax, Errors, and Debugging.
4: Introduction to Control Statements.
5: Using Classes and Objects in Media Computing.
UNIT 2: The Next Step with Java.
6: Introduction to Defining Classes.
7: Control Statements Continued.
8: Improving the User Interface.
9: Introduction to HTML and Applets.
UNIT 3: Arrays, Recursion, and Complexity.
10: Introduction to Arrays.
11: Classes Continued.
12: Arrays Continued.
13: Recursion, Complexity, and Searching and Sorting.
UNIT 4: Advanced Topics.
14: Introduction to Collections.
15: Multithreading, Networks, and Client/Server Programming.
Appendix A: Java Resources.
Appendix B: Java Language Elements.
Appendix C: Operator Precedence.
Appendix D: ASCII Character Set.
Appendix E: Number Systems.
Appendix F: Java Exception Handling.
Appendix G: Java Packages and jar Files.
Appendix H: Files.
Appendix I: The TurtleGraphics Package.
Appendix J: AP Correlations.
Glossary.
Index.

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  • ISBN-10: 1133458653
  • ISBN-13: 9781133458654
  • RETAIL $84.95

  • ISBN-10: 0538744928
  • ISBN-13: 9780538744928
  • RETAIL $254.95