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Overview
Many students of C will rightly admit that it's not an easy language to learn, but the professional insight, clear explanations, examples, and pictures in the Cengage Learning for the Absolute Beginner series make learning C easy and fun. Programming is not a skill you can acquire by reading; you have to write programs to learn. That's why each chapter in this book contains programming challenges, a chapter review, and a complete program that uses chapter-based concepts to construct an easily built application. With the guidance in this book, you'll learn how to create algorithms and pseudocode to think through and design programs; translate your designs and plans into working C programs; write, compile, test, and debug your code; use data types, arrays, pointers, strings, file operations and more to create robust programs.
- Each chapter features a simple game project that reinforces chapter concepts.
- Uses a C compiler that is available free on the web.
- Covers looping structures, arrays, pointers, and more.
2. Primary Data Types.
3. Conditions.
4. Looping Structures.
5. Structured Programming.
6. Arrays.
7. Pointers.
8. Strings.
9. Introduction to Data Structures.
10. Dynamic Memory Allocation.
11. File Input and Output.
12. The C Preprocessor.
13. Common UNIX Commands.
14. Vim Quick Guide.
15. Nano Quick Guide.
16. TCC Quick Guide.
17. ASCII Character Codes.
18. Common C Library Functions.